Changing the spawn radius also affects the radius of spawn protection. The 10 block radius can be changed using / gamerule spawnRadius though. If the spawn point is deemed unacceptable, a new, temporary spawn point will be selected (although the criterion for "acceptable" is unknown).Ī player with no spawn point set (such as by a bed) will be placed randomly at the highest point in a 20x/20z square centered on the x-/z- corner of the spawn point that is, the 20x/20z spawn square's edges are at SpawnX -10/+9, SpawnZ -10/+9. This point is stored in the level.dat file's SpawnX, SpawnY, SpawnZ attributes (although SpawnY seems to be ignored). That is, -225x, 255z refers to the column bounded by -224x to -225x and 255z to 256z.Įvery world has a "spawn point" (really, an area) located within a few hundred blocks of the origin, which is at coordinates 0x, 0y, 0z. For this discussion, coordinates refer to the column centered at (x+0.5, z+0.5).
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